Children’s book illustration – Working with Licensed Art
A few years ago I teamed up with a good friend of mine to work on some children’s book illustration for Random House and Nickelodeon. We were hired to create two different Umizoomi books, one for Christmas and one about a lost kitten. Umizoomi was completely new to me and when the request came in I actually had to look the characters up on line. When I was younger my children used to watch all the kid shows so it was easy to get familiar with them. Now that my kids are older I have to watch them all on my own. I must admit it’s not nearly as fun but I do still enjoy working on the books.
Putting together illustrations like these was a bit of a challenge because they were originally created in 3D animated and I work mainly in 2D. Even though we had to imitate a 3D look the creation process is basically the same no matter what kind of book it is, starts with sketches, ends with finished art. To build each illustration requires me to become familiar with the characters, the sets, their personalities, how they move, the mannerisms they use and all the other little things the animators masterfully build into the property to bring it to life. That means reviewing each episode over and over again until I’m sure I’ve got it right. By the time the project is complete I’ve probably watched each video 50 times or more but it all pays off when I get to see the printed book sitting on a shelf in the book store. I love working on licensed properties and am always looking for something new. Each one holds a separate challenge and requires a different skill set. My ultimate goal is for my work to match the original so closely no one can even tell it was illustrated by me. Unlike my other books the best compliment I can receive when I working with a licensed property is when someone looks at it and says, “You did that? That doesn’t look anything like your work.”